Cats could be a more fragile pet, harder to obtain but having special skills. This is explored in many old myths and referenced to in modern culture, but cats have a relationship with the supernatural. In addition, characters with a hability in the skill tree or a +vision trace would be able to detect traps when they’re close to them. There are other traps which could be developed, but these are the first which come to my mind. You can have something like a bear trap on the ground, which inflicts damage and keeps them where they are unless they have a friend to help, and also have a throwing net sort of trap which you can place next to a tree. They’re useful so that the archer won’t need to keep running away if enemies catch up with him, or also to protect his back. You can buy an already trained warhound, which is more expensive, or maybe have one of your warhounds receive training in a kennel.Ĭharacters should be able to set up traps, specially archers. The commands are to prioritize a target, or to stay where it is. You should be able to have a trained warhound which follows basic commands. I will start this topic in order of what I believe is simpler to implement and onwards to the more complicated stuff.